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Geography of Nehwon S-W

Nehwon Gazetteer | Geography of Nehwon

Sea King’s Lair

Stories:
When the Sea-King's Away[?]

The Sea King’s Lair is at the bottom of the Outer Sea. It is located just west of the Curtain Wall that stretches southwest from Ool Hrusp and the Land of the Eight Cities.

Distance:
The Sea King’s Lair is a day’s fast sail from No-Ombrulsk.

Sea of Monsters

Stories:
The Unholy Grail
The Bleak Shore
The Price of Pain-Ease

The Sea of Monsters lies between the Poisoned Desert to the west and the Parched Mountains to the east. It is salty, misty, and full of little islands and sea monsters. It is referred to as the Lake of Monsters in the story The Unholy Grail.

Sea of Stars

Stories:
Trapped in the Sea of Stars[?]

The Sea of Stars, also known as the Great Equatorial Ocean, has a great eastward current, and is home to all the stars, the Moon, and the Sun, in the great champagne-bubble that is Nehwon.

Shadowland

Stories:
The Price of Pain-Ease
Trapped in the Shadowland[?]

The Shadowland lies to the east of the Parched Mountains, and is home to Death, and final resting place for all the dead of Nehwon. It is always cool, moist, and dim with shadow. A tall, bright blue flame marks the way to Death’s black castle.

Simorgya

Stories:
The Sunken Land
Sea Magic[?]

Simorgya is a sunken kingdom in the Outer Sea. A long time ago when it was an island above the surface it was raided upon by the Snow Clans. According the legends of Fafhrd’s people …the men of far Simorgya were mighty magicians, claiming power over wind and waves and the creatures below. Yet the sea gulped them down for all that.

It’s fish-like residents still have enmity towards those from Rime Isle.

Distance:
About a month’s sail from Lankhmar. Four days west of No-Ombrulsk on the same latitude on a slow close reach. Four days swift sail on a broad reach south of Rime Isle.

Sinking Lands

Stories:
Induction
The Circle Curse
The Price of Pain-Ease
Swords of Lankhmar[?]

The Sinking Lands connect the continent of Lankhmar with the main continent, as well as divide the Inner Sea from the Eastern Sea. The Sinking Lands are a formation of light, porous rock that floats in the water. Due to geological activity beneath the Sinking Lands, released gas builds up under the formation and causes it to rise to the surface, providing a bridge between lands. When the gas builds up too much, the formation becomes unstable and wobbles, releasing the gas to the air and causing the formation to sink again. As such, travel across the Sinking Lands is never dependable and sometimes risky.

Stardock

Stories:
Stardock[?]

The tallest mountain in the Mountain of Giants and nearly unclimbable, Stardock is home to a race of Invisibles as well as the Ice Gnomes. It is the fourth mountain in the chain from the south.

Trollstep Canyon

Stories:
The Snow Women

Trollstep Canyon runs along the south of Cold Corner. With the help of eastern rockets, Fafhrd skied over the canyon to escape Cold Corner.

Trollstep Mountains

Stories:
Induction
The Snow Women
The Unholy Grail

The Trollstep Mountains lie between the Land of the Eight Cities to the south, and the Cold Waste to the north. Illik-Ving is near one of it’s best passes.

Tusk

Stories:
Stardock[?]

A single unscalable icy-ivory tooth, Tusk is the second mountain from the north of the Mountains of the Giants.

The Western Continent

Stories:
The Bleak Shore
The Howling Tower
Their Mistress, The Sea

It is not known whether the hypothetical Western Continent exists or not. It either lies across the Outer Sea from the Land of the Eight Cities and the Land of Lankhmar, or it is simply the farthest extents of the Eastern Lands that lie across the Outer Sea. The truth is not known to anyone except perhaps Ningauble and Sheelba who are not willing to answer this question.

White Fang

Stories:
The Snow Women
Stardock[?]

White Fang is the third mountain from the north of the Mountain of Giants. It is considered unscalable and it’s south wall is a sheer precipice going up for nearly a league.

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